Star Wars: X-Wing is a space simulation video game, the first of the X-Wing combat flight simulation games series. The player’s character flies starfighters, including the eponymous X-wing, for the Rebel Alliance as part of a narrative that precedes and parallels the events of Star Wars Episode IV: A New Hope.
Designed by Lawrence Holland and Edward Kilham’s Totally Games for LucasArts, X-Wing was one of the first games to use 3D polygon graphics for spaceships and the first non-adventure game to use the iMUSE music system. The game was updated and re-released several times, and was followed by three sequels. X-Wing was a best-seller and received critical acclaim.